Project information
- Game genre: Cooperative isometri shooter
- Game engine: Unity
- Platform: Personal computer
About game
This project was developed to test and explore the creation of a cooperative multiplayer game using Riptide Networking. It includes a server component that receives information from the client project.
Implemented mechanics
- Developing a server project with essential game data
- Creating a client project that interfaces with server data
- Configuring server-client communication
- Ensuring information is displayed consistently across all clients